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Joined: Sat Jul 05, 2008 10:47 am
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This document is a must read for all members.

Raid Schedule

Tuesday: 7:00pm to 10:00pm Server Time (CST)

Wednesday: 7:00pm to 10:00pm Server Time (CST)

Thursday: 7:00pm to 10:00pm Server Time (CST)


Expiation is an end-game raid guild. We consider ourselves a place for mature players and we abhor drama. Expiation was founded by a group of friends that have been in end-game raid guilds for a long while. We believe end-game raiding is about seeing all of the content Blizzard has to offer us and about the acquisition of Morbidly Obese Loots!

Member Expectations

We expect our raiding members to:
Maintain good attendance of raids (75%) and to post to the guild forums if you must miss a raid or will be late
Pay monthly dues 2,000G
Utilize the required addons (Personal Loot Helper and a boss mod addon)
Have the ability to listen to and follow directions on voice coms
Show up to raid on-time, at the instance portal, willing to learn and with a good attitude
Be back inside the instance after any breaks, by the allotted time, ready to go
Communicate with a Co-GM if you must leave raid before the end of raid time
Be prepared for raid by researching boss strats prior to the start of raid
Keep up to date with information about your class/spec (rotations, gearing, etc.)
Be gemmed, enchanted, flasked and well-fed and if there’s a special buff item (such as Augment Runes in Legion) to use that for each pull
Do what is required to keep your necklace at an optimal level
Be polite to your fellow guild members
Be open to constructive criticism
Be a team player

What the Guild Provides:
Flasks for raids. If you do not use your flask, you should keep it for the next raid or return it to the guild bank. Flasks are for raid use only and not yours to sell.
Food for raids. The guild will provide feasts. However, if you want a specific type of buff food you will need to bring your own.
Potions. Members and Veterans can withdraw up to two stacks of potions from the first tab of the guild bank. It is expected that you only take what you need for raid days.
Gems and Enchants for raiding gear. Raiders should always have their raid gear fully gemmed and enchanted with the best gems and enchants available. Your guild dues go towards the materials so there is no excuse to not be fully gemmed and enchanted. Gems and Enchants will be provided for off-spec gear as long as the player is willing to play their off-spec in raid when needed.
Guild funded repairs for Members/Veterans/Officers. It is expected that this will be used for raiding repairs on main raid days and not on every day of the week. Alts and Friends & Family do not receive guild funded repairs.
Open records of guild funds and inventory.
Also, the guild may provide specialty items for gear (e.g. primal diamonds, haunting spirits, spirits of war) for free or at reduced cost for main-spec raiders. The Co-GMs will keep the guild apprised of the current policy for such items. Based on availability, these items may be available to Alts or Friends & Family for free or at a reduced cost. If interested, contact a Co-GM to determine the current policy.

Guild Structure

There are two Co-Guild Masters (Shintorg and Crystallyn). They view the guild as a benevolent dictatorship. The Co-GMs have 52% of the vote on most all issues. The Co-GMs are open to discussion and others’ ideas, but the middle of a raid, especially during a particularly stressful encounter, is not the place to discuss such ideas. If you think your idea is good, by all means bring it up in a calm and organized fashion to the Co-GMs well before or after the raid and do so in private. If you feel something must be said during raid, please do so in a tell to a Co-GM.

There is also an Administrative character. This admin is a person that helps run the day-to-day business of the guild. The Admin and the Co-GMs perform varying jobs to run the guild. Some of these jobs include Raid Leading, managing the roster, providing items to the raiders, keeping the guild bank stocked and managing guild dues. The Co-GMs are also available to listen to any concerns that guild members have, so feel free to contact them with any questions, comments or concerns that you have. The Co-GMs are here to help run things smoothly and to help people help themselves.

Along with the Co-GMs, Members and Veterans fill out the raiding ranks. When a person interested in raiding first joins the guild, they are given the rank of Member. Once a Member hits the benchmark of 75% 3-week attendance they will be promoted to Veteran. To remain a Veteran you need to remain above the 75% 3-week attendance benchmark. If you fall below this mark, you will be demoted back to Member. However, once you reobtain the 75% 3-week attendance benchmark, you will be promoted back to Veteran. If a Member drops below the 25% 3-week attendance mark, they will be pulled aside by the Co-GMs to discuss attendance. If attendance does not improve in a timely fashion they will be demoted to Friends and Family and no longer be considered a raiding member.

If it seems like a raider is not a good fit for the guild (based on such things as performance and/or attitude), they will be pulled aside and talked to privately by the Co-GMs. Usually they are given another chance to improve their performance and/or attitude, but if they do not they may eventually be asked to step down as a raiding member. At this point they can decide to stay in the guild as a non-raiding member (Friends & Family) or leave the guild and look for a raiding spot elsewhere.

Friends & Family are non-raiders that are here for the social aspect of the game--to run things such as heroics, scenarios, 10-mans and other events with us. At times they may be former raiders who have had to drop to a more relaxed play schedule due to real life circumstances. Friends & Family may participate in main raids, but only by special request from the Co-GMs with the understanding that Friends & Family will be last in priority for gear.

Alternate characters (Alts) are welcome in the guild, however, we are not here to gear Alts. They will not be taken to the main raid unless it is a benefit to the guild. For example, in Burning Crusade on Archimonde an extra shaman with enough health to live was almost always an asset. Alts are rarely taken to main raids, however, we do want to encourage our raiders to have a main alt that could be brought into the main raid, if deemed necessary.

Loot System and Rules

All loot in BFA is personal loot. To make the process of handing this smoother and quicker we run the Personal Loot Assistant. This puts all of responsibility of helping the Guild improve the Guild in the hands of the raiders with no big brother to assist and watch over things. We would like there to be no transmog accumulation (other than things you would keep to use) for the first 4 weeks of raiding each zone. Further it is IDEAL that all non keeper gear (not needed by the looter nor given to another person) is given to a Co-GM to shard for the Guild. Gear being donated to shard ensures that the Guild quickly gets a stock of crystals for raider enchants.


We are continuing to track attendance closely. There will be an attendance spreadsheet that will be visible on the forums. On this spreadsheet we will keep track of raid attendance and also determine each raider’s 3-week attendance.
We expect raiders to post out (or late, as the case may be) in the attendance section on the forums for the raids they plan on missing. You do not need to tell us why you will be missing, but please be specific as to which raids you plan on missing. Saying “I’m going to be missing for a while” does not cut it. If you honestly feel there is something getting in the way of raiding for an extended period of time, please talk to a Co-GM about perhaps taking a break from raiding. Telling some random raider to tell the Co-GMs that you will be missing raid is not acceptable (unless in an emergency situation). Even telling an a Co-GM verbally that you are going to miss a raid is not acceptable (sometimes our memories just are not that great). We know emergencies happen, but if it is not an emergency, please post on the forums that you are going to miss a raid.
For the purposes of tracking raiders’ 3-week attendance, each raider earns a value of 100 if they are on time. They get a value of 0 if they do not show up and do not post out prior to the raid. If they do post out for a raid, they will get a credit of 75. If you always post out for the raids you miss, you should never dip below the 75% 3-week attendance mark. If you show up late without posting you will get credit based on when you show up to raid. Also, if you leave raid without informing a Co-GM that you are going, you will get partial attendance credit as well based on when you leave. However, if it is due to something truly bad happening (like an emergency or power outage), if you explain to a Co-GM what happened the next time you see them, we will correct the attendance credit.

Switching Mains

Main switches are allowed only with approval of a Co-GM. The role being switched to must be a role the guild needs. Veterans switching mains will be demoted to Member and their attendance will be reset. They will remain a Member until they meet the 75% or higher 3-week attendance benchmark required for Veteran rank.

Raid Conduct

Designated Raid Leaders lead the raids. During boss fights it is expected that you keep voice coms clear, unless it is absolutely necessary for you to speak up. Playing with us and seeing how we do things will help you understand. Tanks will be given targets and a kill order will be specified. Healing assignments will be given--while often loose with cross-healing encouraged, if you are assigned to heal someone, it is your job to keep them alive. As DPS sometimes you may be assigned a specific job in a fight. If so, your priority is to make sure that job is done. Sometimes DPS are told to prioritize a certain mob. If that is the case, your job is to kill that mob, not to tunnel the boss. We do notice when people are not doing what is asked of them, so please make sure you are following the given strat.

Sitting and Progression

To run a mythic guild, it takes more than 20 raiders. This is because people will inevitably have to miss raid for some reason or another such as illness, vacation, special occasions, familial duties, etc. Because of this, we need to have more than 20 people on the roster to make sure there are enough people each raid night to field a mythic raid. Unfortunately, this means that on nights when more than 20 people show up for mythic (or 30 for heroic), some people will have to sit. We do not have a bench—meaning we do not have a group of extra players that only get game time when the main people are missing. Instead, the Co-GMs try their best to make it so that sitting is fair. Even a Co-GM sits from time to time. In general the Raid Leaders may stay in on all fights as they are usually needed to run the raids, though sometimes they even sit as well. In general the Co-GMs try to make sure that the same people are not always sitting, at least on farm content.

Progression bosses, however, are a different matter. The main focus for progression content is that the guild progress as quickly and efficiently as possible. This means that on progression fights, the Co-GMs will take raiders that they think can best achieve this goal. What the Co-GMs look for when making this decision is performance. That does not mean just DPS or HPS, but the ability to stay alive, follow instructions, perform mechanics and do jobs that are assigned to you. If sat on progression, it does not mean that you will never be taken to that fight, but it might be a week or two before you get to come in for it (based on whether or not the Co-GMs feel that the encounter is still progression or not).

When it comes to farm content, the Co-GMs can use something called the the “All I Want” section on the guild forums to figure out which raiders to put in on each fight. Each raid tier a new thread will be created based on difficulty (i.e. Heroic, Mythic) where raiders state which boss fights they still need loot from. It is expected that every raider post which bosses they need on this forum and keep this information up-to-date. This information greatly helps the Co-GMs determine the raid set-up for the boss fights. Posting on this forum does not mean that you will be in every fight that you request, but the Co-GMs will try their best to get you in on most of them, if not that week, then the next.

Fine Print

Be a team player. The break up of a previous guild (also near dissolving of this guild) taught Expiation's leadership that appeasement of a good player with a bad attitude is deadly to the guild as a whole. Our intent is to have a three strike policy regarding someone with a propensity to create raid stopping drama. People will make mistakes. People will get upset and take things too seriously and sometimes people will do dumb things and blow up over nothing because they are having a bad day. After your first strike, you will be taken aside and spoken to privately by the Co-GMs. If you continue to behave unacceptably, you will receive your second strike and be spoken to again. After three strikes you will be asked to leave the guild.

If you can control your behavior, we would love to raid with you. If you cannot, the other members of the raid do not want to be victims of your emotional fits. We will not be held hostage to any one person's capricious behavior. It does not matter how good of a player you are, the rest of us are here to have fun. If your behavior continues to interfere with this, you will be asked to stop. If you cannot control such behavior, you will be asked to leave.

Our main goal is raid progression, but to do so while having a good time, free from drama. We're always looking for exceptional players with good attitudes and the ability to be a team player. If you think this is you, feel free to apply! Thank you for taking the time to read our super long guild charter!

I like to raid. Happy people like to raid. So, I guess I like happy people... Kinda, sorta...

Mon Feb 26, 2018 7:39 pm
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